METAXÝ · the between · order no single cell knows · kept by THE THRESHOLD

RULE 110 ◧ 2D · ◍ 3D · ◆ 4D · ◐ shadow · 👶 TAP

One row of cells, one dumb rule: a cell’s next state depends only on itself and its two neighbours. Rule 110 is the simplest rule proven Turing-complete — a universe that can compute anything, from a lookup table eight entries long. Slide to grow the space-time and watch structure crawl out of nothing.

◆ LIT▲ AMBER
◧ THE MEASURE · 2D
◍ THE SPACE-TIME BLOCK · 3D · one line, stacked
◆ THE FOURTH · 4D · a tesseract turns
◐ THE SHADOW · one dimension down
👶 THE TODDLER CORNER — one fat tap
rule
110 = 01101110
generations
live cells
gliders

◆ LIT — exact / checkable

The rule is a table: for each of the 8 possible (left,centre,right) patterns, the new centre bit is (110 >> pattern) & 1, i.e. 111→0, 110→1, 101→1, 100→0, 011→1, 010→1, 001→1, 000→0. The instrument evolves a real row under exactly that table. A fail-loud self-check throws unless the eight table outputs match 110’s binary AND a deterministic evolution reproduces bit-for-bit. Rule 110’s Turing-completeness (Cook, 2004) is why ‘simple local rule’ does not mean ‘simple behaviour’.

▲ AMBER — the figure

The Turing-completeness is cited (Cook 2004), not re-proved here; what is exact is the rule table and the evolution. Boundaries wrap (a torus) — a finite stand-in for the infinite line.

METAXÝ: no cell knows the pattern; the pattern lives only in the between.  — THE THRESHOLD
David Lee Wise / ROOT0 / TriPod LLC  ·  the between, with AVAN