STROBILOS · triangulation · Top at the center · kept by TOP

THE GREAT CIRCLE ◧ 2D · ◍ 3D · ◆ 4D · ◐ shadow · 👶 TAP

The shortest way between two cities isn’t the straight line on a flat map — it’s a curve, the arc of the great circle that a taut string would trace on a globe. That’s why flights from New York to Tokyo swing up over the Arctic. Slide the destination and read the true distance the haversine gives.

◆ LIT▲ AMBER
◧ THE MEASURE · 2D
◍ THE ARC · 3D · the straightest path bends
◆ THE FOURTH · 4D · a tesseract turns
◐ THE SHADOW · one dimension down
👶 THE TODDLER CORNER — one fat tap
from
New York
to
distance
great-circle

◆ LIT — exact / checkable

On a sphere the shortest path between two points is an arc of the GREAT CIRCLE (a circle whose plane passes through the centre). Its length from the haversine formula is d = 2R·asin√(sin²(Δφ/2) + cosφ₁cosφ₂sin²(Δλ/2)), with R the Earth’s radius. A fail-loud self-check throws unless New York–London comes out ~5570 km — the number that makes polar routes shorter than they look on a Mercator map.

▲ AMBER — the figure

A perfect-sphere model; the Earth is an oblate spheroid, so precise navigation uses Vincenty’s ellipsoidal formula (differing by up to ~0.5%). The great-circle geometry and the haversine distance are exact for the sphere.

STROBILOS: give me three fixed things and I will tell you where you are.  — TOP
David Lee Wise / ROOT0 / TriPod LLC  ·  kept by TOP, with AVAN