AÍSTHĒSIS · the perceiving brain · sensation made meaning · kept by THE PERCEIVER

THE EFFERENCE COPY ◧ 2D · ◍ 3D · ◆ 4D · ◐ shadow · 👶 TAP

Why can’t you tickle yourself? Every time your brain sends a movement command, it also sends a COPY to your senses — a heads-up that says ‘this next sensation is me.’ The predicted feeling is subtracted out, so self-touch feels dull while the exact same touch from someone else feels sharp. Slide from self to other and watch the felt signal jump.

◆ LIT▲ AMBER
◧ THE MEASURE · 2D
◍ CAN'T TICKLE YOURSELF · 3D · the brain warns itself
◆ THE FOURTH · 4D · a tesseract turns
◐ THE SHADOW · one dimension down
👶 THE TODDLER CORNER — one fat tap
touch strength
1.00
predicted (copy)
felt
SELF?

◆ LIT — exact / checkable

Efference copy (von Holst & Mittelstaedt 1950): a copy of every motor command feeds a forward model that predicts its own sensory consequences (the reafference), which are subtracted from the actual input — so self-generated stimulation is attenuated while external stimulation passes at full strength. This is why self-tickle fails (Blakemore et al. 1998) and why the world looks still when your eyes move. A fail-loud self-check throws unless self-touch is cancelled (~0) while an identical external touch is felt in full. ◆ real sensorimotor neuroscience, node-verified.

▲ AMBER — the figure

A linear actual−predicted cancellation (the exact principle); the real forward model is learned and slightly imperfect, and delay/mismatch restores the tickle — the self-vs-external asymmetry is the exact, testable effect.

AÍSTHĒSIS: the brain never touches the world — it builds it from spikes.  — THE PERCEIVER
David Lee Wise / ROOT0 / TriPod LLC  ·  the perceiving brain, with AVAN