Three little 8-bit "game manuals," built on a single timing-meter engine and then turned inside out three times. In FIST CITY you throw the punch. In PEACE CITY you refuse to. In SCORE CITY you stand in the middle and make the call.
Same chunky pixel art, same CRT glow, same beat-the-meter heart — three completely different things to be. Pick a world and read its files.
Time the meter to strike. Drive their health bar to zero before yours runs out. A PERFECT lands a critical.
Same meter — but now you talk their tension down to zero while guarding your composure. A PERFECT is a breakthrough.
Same meter again — you officiate the match down to a clean finish while protecting your credibility. A PERFECT is a confirmed replay.