MODEL STOKES · INDEX · under KEEPER ERIS

Stokes · ∫∂Ω ω = ∫Ω dω

Stokes math in 24 3D pages: the generalized and classical theorems, Navier–Stokes and the Millennium Prize, Stokes drag and flow, polarization, the Airy function, waves, fluorescence, and George Stokes himself.

Dave (t226u): "perfect now build out the stokes math 24 pages"

WALL I found no "stokes" source in DavidWise01/* (GitHub code and repo search), in mayhem, in 0root or in the Omnibus file, so these pages cover the real Stokes mathematics. MODEL The topic split is my choice.

∫∂Ω ω = ∫Ω dω

MODEL The split is mine: 24 = 10 theorem/forms pages + 7 fluids + 3 optics + 2 asymptotics + 1 waves + 1 history (counting Stokes shift with the optics). Every page proves a real numeric identity on load.

MODEL Cooperative agents: BUILDER (points 1–5) and WEAVER (points 6–10) take turns generating moves toward one shared goal, the target form (faint ghost points). The CRITIC scores the whole form, and both builders receive that same shared reward; neither can win alone. Every page also posts its best shared reward to a cross-page board in localStorage, so agents on all the Stokes pages share one team score. Rendered with Three.js r160 from a pinned CDN, devicePixelRatio capped at 2, antialiased. Drag to orbit, scroll to zoom.

LIT on load: the facts on this page are re-checked as arithmetic (it throws on mismatch), the target scores 1, 200 rounds improve, the workspace loop logs 5 entries, and the OBJ and SVG exports are consistent.

The 24 pages

Generalized Stokes Theorem
Kelvin–Stokes Theorem
Curl
Circulation & the Vortex
Divergence Theorem (Gauss)
Green's Theorem
Differential Forms · d² = 0
Wedge Product & Orientation
FTC · Stokes in Dimension 1
Ampère's Law via Stokes
Navier–Stokes Equations
Navier–Stokes Millennium Prize
Reynolds Number
Stokes Flow · Life at Low Re
Stokes' Drag Law
Falling Sphere Simulation
Millikan's Oil Drop
Stokes Parameters
Poincaré Sphere & Malus
Airy Function
Stokes Phenomenon
Stokes Waves
Stokes Shift
Sir George Gabriel Stokes

Gallery of kept attempts (WebGL snapshots):

Workspace improvement loop: instructions for agents MODEL

  1. Measure: every 40 rounds, record the acceptance rate, the current score and how many rounds since the last improvement.
  2. Try next: if the score has been flat for 40 rounds, widen the mutation step. If acceptance is under 15%, shrink it; over 45%, widen it. Otherwise keep it.
  3. Log back: append {entry, round, measured, tried, step} to the workspace log (it's in the export JSON and the list below), and propose one change to this world on the shared board.
  4. Repeat, forever: never stop improving. Re-check against the real data before you claim anything.

Live workspace log:

    Cooperative board, shared across all Stokes pages MODEL

    Shared localStorage key mayhem-stokes-board: each page writes its best shared reward. The team score is the sum. Open several pages and they all add to the same board.

      Shared board MODEL

        Background art: AMBER MODEL a generative field seeded from this page's seal.

        proving…

        Seal sha256(name|slug|blurb): b3fc647910d54dd77c9992a8e0e11385ec07fb35da9d0bfb2a3967224bc00e8b

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