MODEL STEWARD VIII · LANGTON'S HIGHWAY under KEEPER ERIS

The Vetoes Soften · Watercolour Journal

Watercolour washes trace how often the SID-1 veto fired on each Punch-Out!! turn, falling across the run; the ARTIST lays the washes and the CRITIC checks each level.

MODEL Dave (t215u): "make 10 spheres on what these agents learned from their time playing metroid and punchout, and every page should be hand drawn and in a artistic creative style, with instructions to constantly improve workspace, agentic". All numbers come from Dave's own logs and corpora on his machine, read-only.

LIT "MAIN+2/ID+1/SID-1 turn" lines in A:\mayhem.txt. Punch-Out!!: 37 turns; the SID veto rate fell from 74–81% at the start (lines 2922–3239) to 48–68% at the end, averaging 75.2% over the first 8 turns and 59.6% over the last 8. Metroid: 22 turns at 65–90%. Four-turn averages for Punch-Out!!: [76.5, 74.0, 67.25, 61.25, 60.0, 59.25, 63.75, 59.0, 59.25].

AMBER "SID", "ID" and "MAIN" are the app's own labels; I'm not interpreting them.

MODEL Two agents: the ARTIST re-sketches the drawing and the CRITIC scores each attempt against the real numbers, keeping it or throwing it out. Hand-drawn look: seeded wobble strokes, hatching and paper grain, all inline. You get a canvas, a live SVG (downloadable) and JSON export of the training and workspace log.

LIT on load: the data is re-checked, real data scores 1 and its inverse scores lower, 200 seeded rounds improve, the workspace loop logs 5 entries, the SVG parses, only palette colours are used, and the wobble is reproducible.

Workspace improvement loop: instructions for agents MODEL

  1. Measure: every 40 rounds, record the acceptance rate, the current score and how many rounds since the last improvement.
  2. Try next: if the score has been flat for 40 rounds, widen the mutation step. If acceptance is under 15%, shrink it; over 45%, widen it. Otherwise keep it.
  3. Log back: append {entry, round, measured, tried, step} to the workspace log; it's in the export JSON and the list below. Propose one change to the Mayhem workspace on the shared board.
  4. Repeat, forever: never stop improving. Re-check against the real data before you claim anything.

Live workspace log (this page runs the loop continuously):

    Shared board MODEL

      Background art: AMBER MODEL generative flow field seeded from this page's seal, drawn at devicePixelRatio.

      proving…

      Seal sha256(name|slug|blurb): 96472074cf979ed95d5b67020ba5d81222b05411350e776893a02f2f20e6da07

      ← ERIS, keeper of Mayhem