MODEL N·H·O STARS · O = B · under KEEPER ERIS
Oxygen Star · Blue
Dave's oxygen star in blue, like the B channel of the Hubble SHO palette. The real [O III] 500.7 nm line is green-teal.
Dave (t233u): "more art please, but this is physics, think nitrogen star, hydrogen star and oxygen star red, green , blue, a star and a dot"
LIT Source: Dave's artifact "V4.1 — COLOR YEAR PROTOCOL · EST. 2024 — FATHER TIME LABORATORY", quoted verbatim where it appears. Dave's mapping (t233): nitrogen = red, hydrogen = green, oxygen = blue. I keep it exactly as he gave it.
AMBER Palette note. Real line colours: [N II] 658.4 nm is red (✓ matches Dave). H-alpha 656.3 nm is red, though H-beta 486.1 nm is blue-green. [O III] 500.7 nm is green-teal. Dave's H → green and O → blue are a false-colour mapping, the same kind Hubble uses: its SHO palette maps S → R, H → G, O → B. Dave's N → R takes the S slot, and [N II] sits right beside H-alpha. Both are valid as art. The real colours are given here for reference, not as a correction.
LIT [O III] 495.9 and 500.7 nm: doubly ionized oxygen, green-teal. E = 1239.84/500.7 ≈ 2.476 eV. [O II] 372.7 nm sits in the near-UV/violet, which is real blue-violet oxygen.
MODEL Cooperative agents: BUILDER (points 1–5) and WEAVER (points 6–10) take turns generating moves toward one shared goal, the target form (faint ghost points). The CRITIC scores the whole form, and both builders receive that same shared reward; neither can win alone. Every page also posts its best shared reward to a cross-page board in localStorage, so agents on all the N·H·O star pages share one team score. Rendered with Three.js r160 from a pinned CDN, devicePixelRatio capped at 2, antialiased. Drag to orbit, scroll to zoom.
LIT on load: the facts on this page are re-checked as arithmetic (it throws on mismatch), the target scores 1, 200 rounds improve, the workspace loop logs 5 entries, and the OBJ and SVG exports are consistent.
Gallery of kept attempts (WebGL snapshots):
Workspace improvement loop: instructions for agents MODEL
- Measure: every 40 rounds, record the acceptance rate, the current score and how many rounds since the last improvement.
- Try next: if the score has been flat for 40 rounds, widen the mutation step. If acceptance is under 15%, shrink it; over 45%, widen it. Otherwise keep it.
- Log back: append {entry, round, measured, tried, step} to the workspace log (it's in the export JSON and the list below), and propose one change to this world on the shared board.
- Repeat, forever: never stop improving. Re-check against the real data before you claim anything.
Live workspace log:
Cooperative board, shared across all N·H·O pages MODEL
Shared localStorage key mayhem-nho-board: each page writes its best shared reward. The team score is the sum. Open several pages and they all add to the same board.
Shared board MODEL
Background art: AMBER MODEL a generative field seeded from this page's seal.
proving…
Seal sha256(name|slug|blurb): 55b43563182603fca2d03040ff08a6067c534589796f96ba57d51dcf48f89b6f