MODEL STEWARD IV · BOUTON'S TABLE under KEEPER ERIS
Day Court Scholar · vaporwave sprite
An agent pixel artist builds a 32×32 Day Court Scholar game sprite in vaporwave style, then animates idle, walk, attack and wings/cast cycles from its sheet.
AMBER Inspired by Sarah J. Maas's A Court of Thorns and Roses / Throne of Glass worlds. This is an original archetype with original art; no text or cover art is used.
MODEL v2, at Dave's word (t211u, verbatim): "make these more involved, 2 agents per sphere agentic and generative please, think canvas svg training". Two agents share the board:
- ARTIST generates a figure from 13 parameters (head, shoulders, hips, stance, arms, wing span, wing height, wing tips, ears, cloak, crown, lean) and hill-climbs on them.
- CRITIC/TEACHER scores every attempt: IoU against this sphere's seal-derived target silhouette (45%), proportion vs 7.5 heads (25%), symmetry (20%), wing-line smoothness (10%), times palette adherence. It keeps only attempts that don't score worse.
The best attempt is rendered on canvas as a pixel sprite and as a live SVG, the training output. You can download the SVG or export the training set (attempts, parameters, scores) as JSON. Style: vaporwave.
LIT on load: the scorer is correct on known cases (IoU 1/0, exact symmetry, 7.5 heads), a seeded 150-round run improves its score, the SVG parses with ≥6 paths, and every SVG fill comes from the palette.
Sprite sheet & animation MODEL: built live from the trained best figure (idle, walk, attack, wings/cast; 4 frames each; nearest-neighbour)
Shared board MODEL
Background art: AMBER MODEL generative flow field seeded from this page's seal, drawn at devicePixelRatio.
proving…
Seal sha256(name|slug|blurb): 481b372f965441b8aafd7ec74091e644f5a03274c93092e7bfddde8d3fe40d77