Game Theory Core Engine v2.0

K/Q/V column → bidirectional 3×3 pulse → phases 1–27 → final KQV → output.

Controls

Pulse Rule

1–9:
cells → KQV

10–18:
KQV → cells

19–27:
cells → KQV final

Then:
KQV + cell total → output

Runtime

0
Phase
-
Active cell
-
KQV target
-
Direction
K 1.00
Q 1.00
V 1.00
1–9 upward
10–18 return
19–27 final

Output

hold

Event Trail