Game Theory Core Engine v1.6

8x8 decision surface: strategy pressure × opponent pressure → utility score.

Controls

What the grid means

x-axis: strategy pressure
0 = cooperative / low force
7 = aggressive / high force

y-axis: opponent pressure
0 = safe opponent
7 = hostile opponent

cell score:
payoff
+ continuity
+ trust
+ reputation
+ opponent prediction
- risk

Selected Cell


Runtime Snapshot

0
Tick
-
Best cell
0
Best score
64
Cells
Opponent pressure ↑ / Strategy pressure →

Ledger