Controls
Core Primitives
1. Players 2. State 3. Actions 4. Information 5. Payoffs 6. Rules 7. Strategy 8. Opponent Model 9. Equilibrium Check 10. Memory 11. Update / Transition
Container Snapshot
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Tick
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Round
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P1 Score
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P2 Score
History
| Tick | P1 Action | P2 Action | P1 Payoff | P2 Payoff |
|---|